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Here some information about working with the Raspberry Pi platform can be found. Malte Steiner pioneered the usage of that small computing platform in the arts with his project Embedded Artist 2013-2016 with Wolfgang Spahn and continue to use it in exhibitions and concerts like with his project TMS with Tina Mariane Krog Madsen. 

All presented knowledge and schematics are provided as-is, no guarantee is made that it works fault free for you and doesn't burn something. Neither Steiner nor Block 4 is liable for any possible damage caused by following our suggestions and applying it.

Turning the Raspberry Pi into a device
To embed the Raspberry Pi as a device (in many cases headless) requires some preparations. The SD card need to be secured so that the Pi doesn't corrupt it when being turned of by unplugging. Abd of course the custom software needs to be autostarted so it does actually something.
Raspberry Pi i/o
This page discusses i/o options with the Raspberry Pi, shows how to get analog signals in and use it for instance with Pure Data with some custom externals.
Networking
Some notes about network addresses on the Pi and how to give a permanent IP
Sound Synthesis

Pure Data

Notstandskomitee Visual Sequencer System

Minicomputer Synthesizer

Alsa Modular Synthesizer

csound

3Klang Linux synthesizer

MacOSX software synthesizer

Machines

3D Engine

work in progress, the beginning

GPGPU, the future

Choosing a 3D engine

Education and Ressources

Raspberry Pi research

Turning the Raspberry Pi into a device

Raspberry Pi i/o

Networking

Realtime visuals with Panda3D

Blender as batch processor

3D with Max/MSP Jitter

Wings 3D modelling

ARToolkit

preparing netbook